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Showing posts with label aliens. Show all posts
Showing posts with label aliens. Show all posts

‘ALIENS ARE NEVER ELIMINATED’: AMAZING 1979 ‘ALIEN’ BOARD GAME

from: Dangerous Minds


We’ve noted before that the merchandising arm connected with Ridley Scott’s original Alien movie of 1979 didn’t seem to know anything about the movie. (For example here are a bunch of trading cards Topps put out, with bland text that seems pretty clueless about what’s actually in the movie.)

Apparently nobody had gotten the memo that Alien was an R-rated thrillfest in which an alien creature gorily bursts through the chest of one of the characters—this movie was clearly not intended for nine-year-olds, which made the attempts to market the movie to nine-year-olds all the weirder. (Actually, I myself was nine years old when Alien came out—I didn’t see it, but I vividly remember a classmate of mine telling me all about it. Obviously the chestburster scene was the main thing he talked about.)


On BoardGameGeek, the world’s greatest resource for board game enthusiasts, the user reviews for this game are all over the map, and it’s easy to see why. A glance at the board reveals that the game is probably a pretty lazy rehash of Parcheesi, which is basically true. (If you were given a single day to design a board game as a tie-in for, say, Kong: Skull Island, you’d probably end up with something along the lines of Parcheesi, too.) But at the same time, there are some clever touches.

The object of the game is to make your way through the Nostromo to reach the Narcissus space station. Each player has three Astronaut tokens and one Alien token. You roll dice and move players around, and a player can use his or her Alien to take out the opposing Astronauts. Now right there you have an instant contradiction: The whole point of the Xenomorph is that nobody “controls” the fucking thing. It is inherently uncontrollable. The dictates of symmetrical gameplay that would have reigned in the 1970s meant that you couldn’t have one player as the alien and other players representing the Nostromo crew members, which is how the game probably should have been designed.

Anyway, I mentioned clever game design. The main feature I wanted to point out was the introduction of “air shaft” pathways that are only available for the Alien to use. I like that idea quite a bit. Parcheesi doesn’t have that feature, right?

Also, in the game instructions there appears what is maybe the greatest sentence ever to appear in an instructions manual for a game designed for kids. The sentence is: “Aliens are never eliminated.”



Alien runner - Alien fan art by Alex Vasin


Alien VS Predator Alien Girl Sixth Scale Figure


Sideshow Collectibles and Hot Toys are excited to officially present the latest addition to the Hot Angel Series (which features sexy female characters in highly detailed outfits) - the Alien VS Predator Alien Girl Sixth Scale Collectible Figure!

The AVP - inspired Alien Girl is an original character designed by Hong Kong multimedia artist Mr. Elphonso Lam. Her appearance is a unique combination of the stylistic Xenomorph and a sensuous human girl!

The Alien Girl collectible figure stands approximately 29 cm tall. She features a head sculpt with translucent carapace and two styles of interchangeable faces, finely sculpted and realistically painted Alien skin texture throughout the newly developed body, a cannon blaster, and a sophisticatedly crafted Alien Queen diorama figure base!

Alien fans, don't miss the chance to add this uniquely designed collectible figure to your collection!












Acheron (LV-426)



"Day on Acheron was dim twilight, night was darker than the farthest reaches of interstellar space, because not even stars shone through its dense atmosphere to soften the barren surface with twinkling light."―
Aliens novelization, chapter 9

Acheron, formerly known as LV-426, is one of three known moons orbiting Calpamos in the Zeta2 Reticuli system, 39 light years away from Earth. The moon was given its common name by the early human colonists who settled there. The main colonist base, Hadley's Hope, housed 158 people.


Planet Diameter - 12,201 km
Species  - Human (formerly) Xenomorph
Points of interest

Appearances


http://avp.wikia.com/wiki/Acheron_(LV-426)





LV-426 / Earth graphic


















Segue o álbum do(a) Miguel Aliens Universe - LV 426.no Pinterest.

From India to the Planet Mars (1900)

From India to the planet Mars : a study of a case of somnambulism with glossolalia. By Théodore Flournoy; 1900; Harper & Bros, New York and London.



Read full book at: https://archive.org/stream

This book details the experiences of Théodore Flournoy (1854-1920), professor of psychology at the University of Geneva, during the five years he spent attending the seances of Hélène Smith, a pseudonym for Catherine Müller (1861-1929). Smith was a medium who received spiritual messages through visual and auditory means as well as raps on the table from her spirit guide and protector named Leopold. Flournoy studied Smith and wrote of the different cycles she inhabited as she claimed to be the reincarnation of Simandini the daughter of an Arab sheik, the favourite wife of a Hindu prince, as well as a reincarnation of Marie Antoinette. She also claimed to have contact with people living on Mars and to be able to speak their language which she wrote down during her seances, as well as sketches of the landscape she witnessed (see image below).
February 16, 1896. – The idea of a special handwriting belonging to the planet Mars occurs for the first time to Hélène’s astonishment in a Martian semi-trance.
August 22. – Hélène for the first time writes in Martian. After various non-Martian visions Mlle. Smith turns away from the window (it rained hard, and the sky was very gray), and exclaims ‘Oh, look, it is all red! Is it already time to go to bed? M. Lemaître, are you there? Do you see how red it is? I see Astané, who is there in that red; I only see his head and the ends of his fingers; he has no robe, and here is the other (Esenale) with him. They both have some letters at the ends of their fingers on a bit of paper. Quick, give me some paper!’ A blank sheet and the pocket-pen are handed to her, which latter she disdainfully throws down. She accepts an ordinary pencil, which she holds in her customary fashion, between her middle and index-finger, then writes from left to right the three first lines of Fig. 21, looking attentively towards the window at her fictitious model before tracing each letter, and adding certain oral notes, according to which there are some words which she sees written in black characters on the three papers — or, more correctly, on three white wands, a sort of narrow cylinder, somewhat flattened out — which Astané, Esenale, and a third personage whose name she does not know but whose description corresponds with that of Pouzé, hold in their right hands






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